Author Archives: Barry

About Barry

Innovating solutions for learning in a digital age.

Winter 2022 BJC Newsletter

Here is my seasonal newsletter about my work across a wide range of fields. If you would like to receive these by email, please sign up here. Winter 2022 BJC NEWSLETTER KEEPING BUSY Is it March already? Here in New … Continue reading

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Universities and NYC Connecting the Dots on Youth, Learning and Gaming

I have two things to re-post, both shared a few days ago. There’s a theme connecting them together (and no, my involvement, while real, and with more to be shared soon, is not it). Want to hazard a guess? Mayor … Continue reading

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MuseumNext Presentation 2: Failing Forward: Museum game Fails and what we learned from them

In my previous post I shared video and poems from my first presentation this week at MuseumNext’s conference on games and museums. This post is about how we closed out the event with Failing Forward: 10 favorite Museum game Fails … Continue reading

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MuseumNext Presentation 1: Looking at Gaming in Museums

This week I had the honor of presenting not once but twice at a MuseumNext conference. A year ago I wrote here about how I used Clubhouse to make connections at a MuseumNext; then last fall I wrote here about … Continue reading

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Come Hear Me Talk on Games and Museums

At the end of the month MuseumNext will host the Museums, Games & PlaySummit (28 February – 2 March 2022). The goal of this all-online, highly curated affair is to share inspiring ideas and case studies looking at games and … Continue reading

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DECEMBER 2021 BJC NEWSLETTER: My Year in Review

This fall I began to send out monthly newsletters about my work across a wide range of fields. If you would like to receive these (about my work, but there are also ones about my two upcoming books), please sign … Continue reading

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Announcing development of new RAND racial equity policy games

I can finally announce my new partnership with the Center to Advance Racial Equity Policy (CAREP) at the RAND Corporation to produce games about racial equity policy. Phew – it was hard keeping this one a secret! What is RAND, … Continue reading

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My RAND Corporation webinar: Becoming Well Played – The Impact of Gaming on U.S. Culture (and Beyond)

This Wednesday I am thrilled to have the opportunity to present a webinar jointly supported by the RAND Center to Advance Racial Equity Policy and the RAND Center for Gaming: Becoming Well Played – The Impact of Gaming on U.S. … Continue reading

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Video: The Revolution Has Been Digitized: MicroRangers, Youth Programs, and a Toolkit for the Future of Museums

Can teenagers co-design new digital experiences for museums? For six years at the American Museum of Natural History, we did just that. This week I was delighted to present how at the MuseumNext’s Digital Learning Summit. Named after an earlier … Continue reading

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NYC Youth & Gaming, part 4: Gaming the Future

The second part of this research project, detailed in the previous post, explored the community context of games. The third and final part of the research, explored in this post, is about youth use games to shape their future. More … Continue reading

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