Hi. I am Barry Joseph.
I am formerly the VP of Digital Experience at the Girl Scouts of the USA and Associate Director For Digital Learning at the American Museum of Natural History.
When I began at the Museum I used this blog to talk about my adventures, exploring issues related to digital media and museum-based learning. I featured original interviews, thought pieces, and highlights from my work and those of my colleagues at the AMNH.
Starting in 2020, with the launch of Barry Joseph Consultancy, LLC, I turned this blog into a place to explore digital engagement writ large.
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Recent Posts
- Amazing video drops from 2024 Unreleased Games Arcade December 3, 2024
- Unpacking Sondheim: Me and my book in Games Magazine November 22, 2024
- Learning as You Play: An interview with me for the Cozy Companion November 8, 2024
- A Day on AI in Museums & the UN Sustainable Development Goals November 5, 2024
- Launch of new web site for the Brooklyn Seltzer Museum November 4, 2024
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Category Archives: From My Work
A Suggested Model for Future-proofing Digital Interactives
Last fall, after my experience observing visitors interacting with biological science data through an augmented shark, it got me thinking about how we could learn about future museum visitors by develop cutting-edge prototypes for today’s visitors. Clearly, the tools are … Continue reading
Posted in From My Work, Theory
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Youth as Co-developers in a Process to Gamify Science Data
How do you support youth learners to participate as co-creators in a rapid prototyping process? For over four years, our youth programming has invited youth to create with us – card games, mobile games, augmented activity guides and more. Since … Continue reading
Posted in From My Work
Tagged augmented reality, escape rooms, games
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Virtual Weevil and Video Bridge Featured in A.P. Article
I haven’t posted much about my new position at the Museum these past few months (which I hope to rectify soon) but this lovely A.P. piece, “5 Ways Museums Are Using Technology for New Experiences,” focuses on a number of … Continue reading
Posted in From My Work
Tagged video bridge, virtual weevil
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Dec Update: Walking Amongst the Stars
This post is part of an ongoing monthly series of posts that will focus on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions using AR and VR using our scientists’ … Continue reading
Posted in From My Work
Tagged augmented reality, constellations, hololens, SciBullUpdate, tango
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Nov Update: Adventures in Virtual Reality
This post is part of an ongoing monthly series of posts that will focus on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions using AR and VR using our scientists’ … Continue reading
Posted in From My Work
Tagged SciBullUpdate, virtual reality, Vive, Weevil
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Oct Update: Prototyping Biological Data Interactives through an AR Shark
This is the first in a new monthly series of posts that will focus on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions using AR and VR using our scientists’ … Continue reading
Posted in From My Work
Tagged augmented reality, hololens, SciBullUpdate, sharks
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Introducing My New Position at the American Museum of Natural History
On October 5th, 2012, I began working in the Education department at the American Museum of Natural History, as their new Associate Director of Digital Learning. It has been an incredible four years. Now, as I move into a new … Continue reading
Posted in From My Work
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Killer Snails gets a killer fan-made theme song
Here’s the story from the Killer Snails co-founder, Jessica Ochoa Hendrix: As you know, Killer Snails attended two gaming conferences this summer. At the first conference, Origins Game Fair, we met a musician who performs as Rhiannon’s Lark. She really … Continue reading
Posted in From My Work
Tagged killer snails
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Minecraft and the Human Microbiome
“Now, everyone walk into the head and then teleport to the stomach…” and so begins the the second and final summer week of the the Minecraft & Human Microbiome program here at the American Museum of Natural History. For the … Continue reading
Posted in From My Work
Tagged human microbiome, minecraft
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Launch of Augment Reality Activity Sheets to Renew Cultural Halls
For the past two years, the Museum has been experimenting with both digital and analog ways to augment the visitor experience within our Hall of Northwest Coast Indians. Today, the results of those efforts will launch in the Hall for … Continue reading
Posted in From My Work
Tagged dreams of the haida child
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