Hi. I am Barry Joseph.
I am formerly the VP of Digital Experience at the Girl Scouts of the USA and Associate Director For Digital Learning at the American Museum of Natural History.
When I began at the Museum I used this blog to talk about my adventures, exploring issues related to digital media and museum-based learning. I featured original interviews, thought pieces, and highlights from my work and those of my colleagues at the AMNH.
Starting in 2020, with the launch of Barry Joseph Consultancy, LLC, I turned this blog into a place to explore digital engagement writ large.
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Recent Posts
- Social Media Bans Versus Digital Literacy: The New Battle Over Cell-phone-free Schools and Youth Agency April 9, 2025
- Preparing Museum Studies Students to Understand Presidential Efforts to Redefine Museums as Tools of Propaganda April 2, 2025
- Article on my NYU course: Cool Course: Digital Design for Museum-based Learning March 19, 2025
- What is the Brooklyn SeltzerFest? March 10, 2025
- Announcing Brooklyn SeltzerFest & The 2nd Egg Cream Invitational February 12, 2025
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Category Archives: From My Work
Game Night Gone Wild @AMNH
Do games belong in museums? Well, the 500 attendees at last night’s sold out event – Game Night Gone Wild – answered with their feet: “Hell, yes! (and pass the dice…)” This is not the first time the Museum has … Continue reading
Killer Snails: Assassins of the Sea available on Kickstarter
A year ago a group of teenagers spent a week at the Museum working with marine biochemist, Dr. Mandë Holford, game designer Nicholas Fortugno of Playmatics, and our team of science educators to assist in the development of a new … Continue reading
Posted in From My Work
Tagged card game, killer snails
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What’s the Buzz on MicroRangers? (A Brief Social Media Survey)
We’ve recently seen an uptick in social media postings about MicroRangers, from players as they play the new mobile game throughout the Museum. This is an informative (and exciting) way for us to collect unsolicited feedback about the player experience. … Continue reading
Posted in From My Work
Tagged microrangers
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Using Museum Carts to Support Visitor Interaction with Augmented Objects
Why do museums use carts? Teaching carts are a common sight at our museum: our Teaching Volunteers use them with visiting school groups our Saltz Internship program trains high school students to run a variety of carts on the weekends … Continue reading
Posted in From My Work
Tagged microrangers
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MicroRangers Promotional Videos
As press outreach begins for MicroRangers (here’s yesteryday’s piece from NY1) I wanted to collect these videos in one place, designed to offer a taste of the game. This is a movie-trailer style promo for MicroRangers. Imagine a narrator saying, … Continue reading
Preview image from Dreams of a Haida Child
In just a few months the Museum will be releasing a new packet of activity sheets designed to engage families in our historic Hall of Northwest Coast Indians. At the same time we will release a new app, developed with … Continue reading
Posted in From My Work
Tagged augmented activity guide
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MicroRangers To The Rescue! A new mobile app from the Museum brings an invisible world to life
This season’s issue of Rotunda, our Member magazine, features a two-page spread inaugurating the launch of our new mobile game, MicroRangers. You can download it here or read it below (you can also learn more at MicroRangers.org, where you can … Continue reading
Posted in From My Work
Tagged microrangers
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Ludology Podcast focuses on Gutsy, with Interviews
In the recent episode of the podcast Ludology, an analytical discussion of the how’s and why’s of the world of board games, Geoffrey Engelstein interviewed both Eric Teo and myself about the new game we developed with Susan Perkins and … Continue reading
Posted in From My Work
Tagged card games, gutsy, killer snails, microrangers, mobile games
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Epic headshop at 31;65, or Minecraft & 21st Century Learning
Last fall I participated in a panel at the The Bard Graduate Center entitled “Toys in Context: Sweden, Scandinavia, and the Digital World” – a fancy way of saying we were talking about Minecraft. Along with Colin Fanning, the curatorial fellow … Continue reading
Posted in From My Work
Tagged minecraft
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Gutsy Defies Expectations in New Review on Dice Tower Podcast
Our new card game, Gutsy, received its first review this week, on Episode 432 of the Dice Tower, a podcast about board and card games that has a audience of about 25,000. We’ve been delighted by the game, currently for … Continue reading
Posted in From My Work
Tagged card games, gutsy
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