Hi. I am Barry Joseph.
I am formerly the VP of Digital Experience at the Girl Scouts of the USA and Associate Director For Digital Learning at the American Museum of Natural History.
When I began at the Museum I used this blog to talk about my adventures, exploring issues related to digital media and museum-based learning. I featured original interviews, thought pieces, and highlights from my work and those of my colleagues at the AMNH.
Starting in 2020, with the launch of Barry Joseph Consultancy, LLC, I turned this blog into a place to explore digital engagement writ large.
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Recent Posts
- Amazing video drops from 2024 Unreleased Games Arcade December 3, 2024
- Unpacking Sondheim: Me and my book in Games Magazine November 22, 2024
- Learning as You Play: An interview with me for the Cozy Companion November 8, 2024
- A Day on AI in Museums & the UN Sustainable Development Goals November 5, 2024
- Launch of new web site for the Brooklyn Seltzer Museum November 4, 2024
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Category Archives: Interviews
Using “String and Sellotape” To Build the Magic Tate Ball: A Behind-the-scenes Interview with Ben Templeton
Can you recall, as a child, the wonder of asking a question and then shaking that round black lump of mystery called a Magic 8 Ball? Can you remember how it felt the moment before the answer was revealed through a haze of colored liquid? The Tate … Continue reading
Posted in Interviews
Tagged mobile apps
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Learning Big Things From Small Stuff (in an elevator): An Interview with “Museum” Co-founder Alex Kalman
On the fringe of Chinatown, I followed the flow off Broadway into an empty tributary, stepping on questionable street trash as I crossed to enter the alleyway containing the unusual and unexpected Museum, located in an abandoned elevator shaft. The … Continue reading
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Digital Media in Museums, from 2013 to 2016 and Beyond: an Interview with NMC on Their New Museum Horizon Report
For over 20 years the New Media Consortium (“an international not-for-profit consortium dedicated to the exploration and use of new media and new technologies”) prepares a handy guide to the role of digital media and learning. Recently they have begun … Continue reading
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Learning to Ask New Questions: An Interview with Lisa Brahms, of the Children’s Museum of Pittsburgh, on Designing A Model Maker Space
I recently caught up with Lisa Brahms, the Director of Learning and Research at Children’s Museum of Pittsburgh, to ask her about the development of their innovative MAKESHOP. Lisa has been an educator and designer of formal and informal learning … Continue reading
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How Digital Media & Learning Has Matured: The Spotlight on DML Interview With Me
This interview with me is part of a series of conversations with thought leaders on digital media and learning, conducted by journalist Heather Chaplin, reflecting on how the field of digital media and learning (DML) has changed over time, and … Continue reading
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Surprising Cultural Partnership in Gaming At This Year’s Margaret Mead Film Festival
The Margaret Mead Film Festival, at the American Museum of Natural History, is the longest-running, premiere showcase for international documentaries in the United States, encompassing a broad spectrum of work, from indigenous community media to experimental nonfiction. When the the … Continue reading
Posted in Interviews
Tagged video games
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Ridiculously Awesome!: An Interview with Rik Panganiban, CalAcademy’s New Senior Manager of Digital Learning
This week Rik Panganiban became the Senior Manager of Digital Learning at the California Academy of Sciences, the oldest scientific research institution of its kind in the western United States. He is responsible for leading the Academy’s efforts to engage … Continue reading
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Using ARIS to Figure out “mobile locative embodied narrative-centric” games: An Interview with David Gagnon, ARIS, and Jennifer Sly, Minnesota Historical Society
This past summer, if you happened to talk with a Museum educator with plans to run a mobile youth program, you were guaranteed to hear one word: ARIS. ARIS describes itself as “a user-friendly, open-source platform for creating and playing mobile … Continue reading
Interview with me by Autodesk: “3D Printing Dinosaurs: The Future of the Past”
Autodesk, in the small slice of my world, makes Catch123, the great free app we use to make 3D captures on our iOS devices. They recently asked me for an interview to talk about my work at the Museum. It’s … Continue reading
Posted in From My Work, Interviews
Tagged coverage
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A Close Look at the Development of Planetmania, a Museum-Based Mobile App: an interview with developer David Schaller
Last Fall, when I first began working in a Natural History museum, I started to look for examples of customized museum mobile apps. One of the first that came across my radar was Planetmania. There are some things I like … Continue reading