Category Archives: Practice

Interview with Larry Johnson on the Horizon Report 2012 Museum Edition

For ten years the New Media Consortium (“an international not-for-profit consortium dedicated to the exploration and use of new media and new technologies”) prepares a handy guide to the role of digital media and learning. Recently they have begun to … Continue reading

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Games-based Learning: National STEM Game-design Challenge and Connected Learning

The National STEM Game Design Challenge This past Sunday, for the first time, the Museum partnered with the National STEM Game Design Challenge to support science content as a subject with game design entries. The Challenge, run by the Joan … Continue reading

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Interview with Brenda Hernandez, National Museum of Mexican Art: “In an homago state of mind”

Brenda Hernandez is not only a Programs Coordinator for Yollocalli Arts Reach, a youth initiative of the National Museum of Mexican Art in Chicago. She is also Yollocalli alum, and a former high school teacher (and has written about art … Continue reading

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Interview with High School Youth Talking About Youth Science Filmmaking

With funding from The Hive Digital Media Learning Fund in The New York Community Trust, graduates of the award winning Lab at Reel Works teamed up with science learners from the American Museum of Natural History over the Summer to … Continue reading

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Geocaching Comes to the AMNH

This past Friday I had the pleasure of supporting AMNH educational staff (namely, Nathan J. Bellomy) to bring geocaching to YouthCaN. YouthCaN is an international, youth-led organization that was once founded with iEARN at the museum and uses technology to … Continue reading

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Graduate Students Designing Games to Teach Genetics

I was invited to be a quest critic for a class at the Parsons New School that had challenged the students to work with educational content related to genetics and then design a multimodal game to engage and teach high … Continue reading

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Interview with David Wells, NYSCI: Launching a Museum-based Maker Space

I recently wrote here (re: Make Science?) about the emergence of Maker Culture, 3D printers, and my interest in figuring out what they might afford museum-based learning. This led me to David Wells, the new Manager of Creative Making & … Continue reading

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Hacking an iPod with Water

I was walking through the office yesterday when Nathan J. Bellomy pulled me over. Amongst other things, Nathan coordinates the YouthCaN group at the museum. (YouthCaN is a youth led organization that uses technology to inspire, connect and educate people worldwide … Continue reading

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Interview: Evan Matthew Fuchs, 5th Grade Teacher and Digital Innovator

For the past 13 years, Evan Matthew Fuchs has been teaching 5th grade at the Green Vale School on the north shore of Long Island. A geek at heart, Evan is always looking for fun, cutting-edge ways to expand his … Continue reading

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Edge Project Report: Bringing Disruptive Innovation Into Museums

The Edge Project was an initiative of Global Kids, Inc. (where I worked from 2000 until just recently) funded by the MacArthur Foundation. I developed and supervised this two year project, which aimed to expand the capacity of civic and … Continue reading

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