Hi. I am Barry Joseph.
I am formerly the VP of Digital Experience at the Girl Scouts of the USA and Associate Director For Digital Learning at the American Museum of Natural History.
When I began at the Museum I used this blog to talk about my adventures, exploring issues related to digital media and museum-based learning. I featured original interviews, thought pieces, and highlights from my work and those of my colleagues at the AMNH.
Starting in 2020, with the launch of Barry Joseph Consultancy, LLC, I turned this blog into a place to explore digital engagement writ large.
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Recent Posts
- Amazing video drops from 2024 Unreleased Games Arcade December 3, 2024
- Unpacking Sondheim: Me and my book in Games Magazine November 22, 2024
- Learning as You Play: An interview with me for the Cozy Companion November 8, 2024
- A Day on AI in Museums & the UN Sustainable Development Goals November 5, 2024
- Launch of new web site for the Brooklyn Seltzer Museum November 4, 2024
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- Learning Big Things From Small Stuff (in an elevator): An Interview with “Museum” Co-founder Alex Kalman
- Part 3 of 3: So, How Did The Transition Feel?
- How 3D Printers Advance Museum-based Learning: Interview with MakerBot's Founder, bre pettis, and Education lead, Lizabeth Arum
- Preparing the Virtual Neanderthal Flute for Crime Scene Neanderthal
- Using Museum Carts to Support Visitor Interaction with Augmented Objects
Blogroll (DML)
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Ubertexts
Tag Archives: augmented reality
Prototyping Interactive Data Viz: 6. AR SCALES OF THE UNIVERSE
The following is a deeper dive into one of the projects developed at the American Museum of Natural History in FY17 to help us better understand how to bring the digital work of Museum scientists to visitors through emerging media. … Continue reading
Posted in From My Work
Tagged augmented reality, tango
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Prototyping Interactive Data Viz: 4. AR CONSTELLATIONS
The following is a deeper dive into one of the projects developed at the American Museum of Natural History in FY17 to help us better understand how to bring the digital work of Museum scientists to visitors through emerging media. … Continue reading
Posted in From My Work
Tagged augmented reality, stars
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Prototyping Interactive Data Viz: 2. CT SCANS WITH HOLOCUBE
The following is a deeper dive into one of the projects developed at the American Museum of Natural History in FY17 to help us better understand how to bring the digital work of Museum scientists to visitors through emerging media. … Continue reading
Posted in Uncategorized
Tagged augmented reality, holocube, shark
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Prototyping Interactive Data Viz: 1. AR SHARK
The following is a deeper dive into one of the projects developed at the American Museum of Natural History in FY17 to help us better understand how to bring the digital work of Museum scientists to visitors through emerging media. … Continue reading
Posted in From My Work
Tagged augmented reality, hololens, shark, tango
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April Update: A Virtual Shark You Can Hold in Your Hand
This post is part of an ongoing monthly series of posts that will focus on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions using AR and VR using our scientists’ … Continue reading
Posted in From My Work
Tagged augmented reality, holocubes, SciBullUpdate
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Lessons Learned in the Iterative Design Process with AR Constellation
Next week at the annual American Alliance of Museums conference in St. Louis, I’ll be presenting with John Durrant, Marco Castro and moderator Lizzy Moriarty to “demystify VR content development and offer attendees the chance to get their hands on … Continue reading
Posted in Conferences, From My Work
Tagged augmented reality, constellations, escape rooms, hololens, SciBullUpdate, tango
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Jan Update: Gamifying Science Data
This post is part of an ongoing monthly series of posts that will focus on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions using AR and VR using our scientists’ … Continue reading
Posted in From My Work
Tagged augmented reality, hololens, SciBullUpdate, space
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Youth as Co-developers in a Process to Gamify Science Data
How do you support youth learners to participate as co-creators in a rapid prototyping process? For over four years, our youth programming has invited youth to create with us – card games, mobile games, augmented activity guides and more. Since … Continue reading
Posted in From My Work
Tagged augmented reality, escape rooms, games
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My interview with the author of The Learning Affordances of Augmented Reality For Museum Exhibits on Human Health
Below is a re-blog of my most recent post on DMLcentral, an interview with Camillia Matuk. Read it at its original location, or check it out below. Augmented Reality and Learning in Museums When I read Camillia Matuk’s The Learning … Continue reading
Posted in Interviews
Tagged augmented reality, health
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Dec Update: Walking Amongst the Stars
This post is part of an ongoing monthly series of posts that will focus on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions using AR and VR using our scientists’ … Continue reading
Posted in From My Work
Tagged augmented reality, constellations, hololens, SciBullUpdate, tango
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