Hi. I am Barry Joseph.
I am formerly the VP of Digital Experience at the Girl Scouts of the USA and Associate Director For Digital Learning at the American Museum of Natural History.
When I began at the Museum I used this blog to talk about my adventures, exploring issues related to digital media and museum-based learning. I featured original interviews, thought pieces, and highlights from my work and those of my colleagues at the AMNH.
Starting in 2020, with the launch of Barry Joseph Consultancy, LLC, I turned this blog into a place to explore digital engagement writ large.
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Recent Posts
- Amazing video drops from 2024 Unreleased Games Arcade December 3, 2024
- Unpacking Sondheim: Me and my book in Games Magazine November 22, 2024
- Learning as You Play: An interview with me for the Cozy Companion November 8, 2024
- A Day on AI in Museums & the UN Sustainable Development Goals November 5, 2024
- Launch of new web site for the Brooklyn Seltzer Museum November 4, 2024
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- Learning Big Things From Small Stuff (in an elevator): An Interview with “Museum” Co-founder Alex Kalman
- Part 3 of 3: So, How Did The Transition Feel?
- How 3D Printers Advance Museum-based Learning: Interview with MakerBot's Founder, bre pettis, and Education lead, Lizabeth Arum
- Preparing the Virtual Neanderthal Flute for Crime Scene Neanderthal
- Using Museum Carts to Support Visitor Interaction with Augmented Objects
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Ubertexts
Tag Archives: CCNY
Mayor Adams Announces Funding for Gaming Pathways (one of my projects)
As I posted here last March, Mayor Eric Adams has announced, in his economic recovery plan for New York City “Rebuild, Renew, Reinvest,” that increasing the video gaming industries contribution to the city’s economy is a high priority for his … Continue reading
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Tagged CCNY
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NYC Youth & Gaming, part 3: Community as Context for Gaming
The first part of this research project, detailed in the previous post, explored what games youth are playing and how they use games to manage their feelings and shape their identity. In other words, games and the self. The second … Continue reading
NYC Youth & Gaming, part 2: Managing Feelings, Shaping Identities
In this post we will look at how NYC teens use video games to manage their feelings and shape their identity. This is the second of four posts (the previous being Re-centering Around Agency). 5. GAMES THEY PLAY The 20 … Continue reading
Posted in Barry Joseph Consulting, Theory
Tagged CCNY, youthagency
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NYC Youth & Gaming, part 1: Re-centering Around Agency
1. TEENS, VIDEO GAMES, & AGENCY Earlier this year I was tasked with learning what roles video games play in the lives of NYC teenagers – specifically Black and brown high school students. I entered the project well aware of … Continue reading
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Tagged CCNY, youthagency
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eSports Students Use Video Games for College Outreach
This past week I had the pleasure of producing an eSporting event led by City College of New York students for Harlem Week. Harlem Week is an annual celebration of “the best of Harlem.” CCNY, located in West Harlem, offered … Continue reading
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Tagged CCNY
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New Research on Role of Games in Lives of Today’s Teens from Joan Ganz Cooney Center
“We used to love playing Xbox all day. That used to be great. But now that it’s all we really do or have to do, they’re always like, ‘Oh, I’m so bored of Xbox. I just wanna do something else.’” … Continue reading
Posted in From My Work, Theory
Tagged CCNY
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When Worlds Collide: Is Digital Design Denigrating or Saving Museums?
Yesterday, I spent an hour with five African-American and Latinx boys from West Harlem. All gamers. Over Zoom, we chatted about the role games played in their lives, how it helps them to be who they want to be in … Continue reading
Posted in Barry Joseph Consulting, Conferences, Critiques, From My Work
Tagged CCNY
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