Hi. I am Barry Joseph.
I am formerly the VP of Digital Experience at the Girl Scouts of the USA and Associate Director For Digital Learning at the American Museum of Natural History.
When I began at the Museum I used this blog to talk about my adventures, exploring issues related to digital media and museum-based learning. I featured original interviews, thought pieces, and highlights from my work and those of my colleagues at the AMNH.
Starting in 2020, with the launch of Barry Joseph Consultancy, LLC, I turned this blog into a place to explore digital engagement writ large.
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Recent Posts
- Unpacking Sondheim: Me and my book in Games Magazine November 22, 2024
- Learning as You Play: An interview with me for the Cozy Companion November 8, 2024
- A Day on AI in Museums & the UN Sustainable Development Goals November 5, 2024
- Launch of new web site for the Brooklyn Seltzer Museum November 4, 2024
- Presenting Video Games: The Great Connector at the Mid-Atlantic Association of Museums October 18, 2024
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Top Posts & Pages
- Welcome to my blog
- Digital Playground: Parasites Unleashed! Card Game
- Capturing a Dinosaur: Using Digital Tools to Reproduce a Physical Model
- Learning Big Things From Small Stuff (in an elevator): An Interview with “Museum” Co-founder Alex Kalman
- James Paul Gee on Museum-based Learning, the Maker Movement, and How Not To View a Cézanne: An Interview
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Ubertexts
Tag Archives: augmented reality
Oct Update: Prototyping Biological Data Interactives through an AR Shark
This is the first in a new monthly series of posts that will focus on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions using AR and VR using our scientists’ … Continue reading
Posted in From My Work
Tagged augmented reality, hololens, SciBullUpdate, sharks
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Augmented Wearables and the Future of Museums: An Update
Below is a re-blog from my latest DMLcentral post, which you can find in its original form here. I wrote this one ready to go a few weeks ago, just before the launch of the widely popular augmented reality mobile … Continue reading
The Secret Sauce in Pokémon Go: Big Data
My recent post for my DMLcentral column was inspired by my amazement at the emergence of Pokemon Go in the past week (has it REALLY not been a full week yet?). Go check it out on DMLcentral or take a … Continue reading
Skin in the Game: evaluating augmented reality in the Smithsonian Bone Hall
Last month at the annual AAM conference, this year in D.C., I had the pleasure to present on the use of augmented reality in museums with Diana Marques, who spoke about her research developing an app for the Smithsonian’s National … Continue reading
Posted in Interviews
Tagged #AAM2016, augmented reality, smithsonian
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NYT VR & the Mooshme Matrix of Place-based Augmented Devices
Last March, I penned a post “Augmented Wearables and the Future of Museums” in an attempt to better understand the emerging landscape of augmented/virtual reality wearables, and what they might mean for museums. A potential game-changer occurred last week that … Continue reading
Research on Using AI, AR, and Narrative to Customize Visitor Experience: An interview with Maria Roussou about the CHESS Project
At April’s Museums and the Web conference in Chicago, I heard a fascinating presentation by Maria Roussou, talking about the CHESS Project, a research study exploring how museums could personalize a visitor’s experience before they arrived and throughout their visit. … Continue reading
Posted in Interviews, Practice
Tagged #MW2015, augmented reality, research
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“People need a change in lighting because they walk to the right” – Using Design-based Learning with Museum Teens
A couple of weeks after shifting to more of a design focus in the Neanderthal Next Door program, we tried an ideation activity with the youth called a “Point-of-View Madlib.” (Remember Mad Libs?) Taken from Stanford d.school’s “Bootcamp Bootleg” deck … Continue reading
Posted in From My Work
Tagged augmented reality, crime scene neanderthal, mobile apps, neanderthals
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New program launch: The Neanderthal Next Door
Last week we launched at the Museum an exciting new youth program, called The Neanderthal Next Door. The title refers to the fact that evolution is not linear, we lived at the same time as the Neanderthal and, at least … Continue reading
Posted in From My Work
Tagged augmented reality, crime scene neanderthal, mobile apps, neanderthals
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Sneak Peak at New Digital Project on Hall of Northwest Coast Indians
This week a sizable crew of us from the Museum are working downtown at the offices of Global Kids, Inc, through a two week partnership. The project is teaching the Global Kids youth leaders about our Hall of Northwest Coast … Continue reading
First MicroRangers Walk-through
Yesterday, in preparation for this Thursday’s culminating event, the high school students in MicroMuseum returned to do their first walk-through of our mobile game, MicroRanger, using the new prototype. This is always an exciting moment, as after two months of … Continue reading
Posted in From My Work, MicroMuseum
Tagged augmented reality, micromuseum, mobile
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